Funny, I have no problem explaining why I don't like a film/book/TV show, to the point that friends and family have told me I'm not allowed to watch with them (I like "Heroes" anyway, okay?!).

Sadly, I've never played MI2, so I can't spout any opinions on that game, but I did play the first part of MI, twice, and all of Curse, so here we go! The first time I played MI, it was with my brother when we were both in our 20's, and I was surprised at how fun and funny I found it, considering it was more than 15 years old at that point. Playing it again by myself, it wasn't so enjoyable. Most of the jokes in the game are of the "That was no lady, that was my wife!" sort; funny the first time you hear it because it's unexpected, not so hilarious when you already know the punchline. I also already knew the answers to all the puzzles, and puzzles are generally not that fun when you know how to solve them. The swordmaster fight being the exception, since the randomness means you get a slightly different experience when you play it again. That's probably why there isn't that much replay value to the game; you get pretty much the exact same experience every time.

That doesn't make it a bad game, and die hard fans probably do love playing it over again every few years, just the way some mystery fans can read whodunits over and over. I can't, except for a few of Agatha Christie's stories, but those tend to be more about examining the different characters than finding the murderer anyway. As for saying the game was dark ... yeah, I don't get that. MI2 might be a little darker, since Guybrush acts like more of a dick, nailing people into coffins and stuff, but still, I would consider these games comedies more than dramas.

That being said, people have different views of what is "dark" or not. Curse didn't have implied drinking and whoring the way MI did, but it did have a child weapon's dealer which I consider pretty dark. A funny gag, but still dark. Curse was also more "consistent" than the first two MI games. Everything kind of flowed together and made sense, while the first two games had quite a few "Wtf?!" moments, like the 1880's big top in the middle of the forest in Melee Island. It wasn't dark, but it was pretty surreal.