It is interesting that fan wars break out when video games drop below 60fps and are generally considered "broken" at that point, and yet movies finds it tough now to move past old 24fps. I kind of understand the argument that news and sports have left us with some impression that 60fps is for "real video", but then video games broke that trend ages ago, if nothing else. It's particularly relevant now because studies keep showing that many people has less/no visual fatigue when watching 3D at 48 or 60fps versus what they experience at 24fps. James Cameron certainly thinks it is one of the few excuses remaining keeping large audiences from watching every film in 3D…