In reply to Chuck.

Hi Chuck,

I didn't mean to come across as negative - I did mean it when I said that I thought it was a very interesting piece, and I understood the general sentiment. It's just that I think that your views on this are probably more shared than you know. It's very easy for lots of people to gather around a soundbite of an idea and whip up misguided enthusiasm ('The REAL Monkey Island 3' - which I agree is disrespectful, becoming more tiresome every year it goes on, and a waste of time)

But I do think that there are just as many if not more of us fans who will be quietly nodding their head when they read things like 'I think LucasArts gave us a reminder that talented people are more important than any license. '

I guess I haven't seen a lot of the anger you refer to, though I don't doubt it's there. From the people I've talked to, a lot of the sadness I'm seeing is from how long it took. I remember fans first expressing worries in 2000 (although the root problems no doubt go back further). By 2004 it seemed like a point of no return, and then for nearly a decade it was mostly death throes. It was just a sorry, painful thing to watch, even just for a fan. That's why I can't quite accept the line that 'for everyone else, it should be along the same lines as any other video game studio closing.' LucasArts was our favourite band. Most of the original members moved onto new projects, and their latest material hasn't been their best. Honestly, it's been a rough old time to be a fan, but of course it's hard not to feel a rush of mixed emotion when you hear that it has broken up once and for all.