In reply to Seppo Helava.

I'm pretty sure that I already lowered the difficulty for this play-through after having to bail out in frustration twice before, but you've reminded me I should double-check.

One good thing, I guess, is that more developers are aware of the problem I'm describing, and they've stopped calling it the absurdly insulting and backwards "girlfriend mode" (or even "little brother mode") and started more often calling it "story mode."

But as far as I can tell, Fallen Order's difficulty settings just affect combat. Not that I'm really good at combat, but I've had a LOT more difficulty with just the navigational/platforming stuff. It's frustrating that the game keeps putting up prompts showing me I can ask BD-1 for a hint when I'm in "puzzle mode," when I'm like, "No, I understand exactly what I need to do, I just can't #@*%&! do it!"

And I agree about the seeming lack of precision in the game. The boss fight I was talking about had me trying to take out a Scout Walker using my new Force Push power. The whole time I would swear that I was hitting the block or push buttons at the right time, just as I had been in all the combat leading up to that point, but they had no effect. It felt as if that fight in particular just suddenly changed all the animation timings and responsiveness!