Sounds like a good way to spend that week between.

That hotel sounds a lot like what I’ve been joking could make a great successor to the attempt with Galactic Starcruiser. I’ve been saying since the first episode of Skeleton Crew that if I were going to design something like a Galactic Starcruiser today (knowing some of why Galactic Starcruiser wasn’t successful) I’d start by building it as a “boring conference hotel on At Attin”. Build it as a real conference hotel (or repurpose one). Play with the “uncanny valley” feelings of it being a real conference hotel (but add spaces of delight and weirdness, too). Let it be a working conference hotel, because that gives you flexibility in down months with fewer player guests, it can be conference overflow or filled with regular guests. Play into that in the storylines. “You are invited to At Attin for a boring work conference for some contractor to a contractor to the New Republic. Everything is classified, including the existence of At Attin, and under an NDA and some New Republic Secrets Acts, don’t let non-Conference Attendees know the secrets of the Conference.” That gives you a pretty strong play space just put like that. An out group of regular guests that don’t think they are on the secret planet of At Attin becomes a bonding opportunity among players, adds some simple “spy games” to play, and even possibly gives you an interesting, renewable source of NPCs if you’ve got regular guests not paying for the full experience but opting in to doing silly things an app tells them to do or gain some sort of points if they hear certain keywords anywhere in a public space…

Anyway it’s easy for me to let the mind wander with lots of silly ideas for a thing like that. I think it would be funny to use the “most boring” sort of conference hotel to play something like Galactic Starcruiser tried.