In reply to Reed Knight.

Well put! And similar to my initial reaction to Immortality.

It's undeniable that both of these games get worse the longer you play them. I wouldn't just blame your own compulsive nature, though; Her Story has a visible indicator of how much you've seen vs how much remains to be unlocked, even if it is initially hidden behind the main window. Seems like there were plenty of opportunities to emphasize "no, you've really seen all you need to" as the default, and leave the opportunity to 100% it as something you have to dig for. As it is, both options are given equal weight.