Spectre Collie

  • About
  • One Thing I Like
  • Archives
  • Sunday, January 5, 2014

    Warning: Labels

    Videogames

    Why Gone Home isn’t technically a game, why that’s not a bad thing, and why the distinction still matters

  • Friday, January 3, 2014

    Llewyn Davis Adjacent

    Movies

    Inside Llewyn Davis and why it’s almost always a bad idea to write about movies. Copious unmarked spoilers.

  • Thursday, January 2, 2014

    Look Into Your Heart

    Videogames

    Animal Crossing: New Leaf brought out the darkest parts of my personality. It’s still better than free-to-play.

  • Friday, December 20, 2013

    A Country Boy Can Survive

    Politics, Television

    on a multi-million dollar multimedia and merchandising agreement. A bit of faux-populism is more valuable than any number of duck calls.

  • Wednesday, December 18, 2013

    Bilbo of the Nine Hours

    Movies

    The Desolation of Smaug is as overstuffed and self-indulgent as its title. But that’s kind of the point of the whole thing.

  • Sunday, December 8, 2013

    Wicked Cold

    Disney, Movies

    Frozen is ridiculously charming and makes me optimistic about a resurgence in Disney Feature Animation

  • Monday, December 2, 2013

    No Comment

    Spectre Collie

    I welcome your feedback! Just not on here.

  • Sunday, October 27, 2013

    What Nintendon’t

    Videogames

    Overcome the overwhelming sense of futility in video games with this one weird trick

Previous Page
1 … 112 113 114 115 116 … 238
Next Page

Spectre Collie

The Journal of Poorly-Explained Phenomena

This is the personal website of Chuck Jordan, an occasional game developer living in Los Angeles

  • Bluesky
  • Mastodon
  • Instagram
  • LinkedIn