Category: Videogames
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The creature is stirring
Nick and Jake at Telltale have done another great job with the trailers for the Sam & Max games; here’s the one for the first episode of season 2. It’s called “Ice Station Santa,” in case that’s not clear. The season starts November 8th & 9th, and I’m interested to see what the reaction’s going…
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Boîte l’Orange
In a just universe, all the press and marketing attention devoted to Halo 3 would’ve been saved for The Orange Box. Now, I realize that’s kind of ridiculous — I’m skeptical that Valve is in any way strapped for cash. And Half-Life isn’t exactly some obscure title that needs passionate fans to blog about to…
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Guild seeks friendly members noobs welcome!
Back on Friday word spread around the videogame blogs that the Writers Guild of America is introducing an award for videogame writing. My first reaction to reading that was, “Huh. Another award for BioShock this year.” Which is a good thing; videogames will be better as soon as more people acknowledge that a good story…
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Pro Choice
It’s nice to get a day off, because it’s a hell of a lot easier to sit in front of a blog editor and pontificate about how games should be made than it is to actually make a game. (Even one that’s already been plotted out and designed for you, and you just have to…
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Medic!
I wish it were legal to marry a videogame, because then I’d marry Team Fortress 2, and I wouldn’t feel so guilty about how much I want to have sex with it. A game that’s that much fun to play shouldn’t need to look as good as it does. There’s a video from some of…
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Aftershock
At some point during the blur of the past few weeks, I “finished” BioShock. (The Xbox Achievements are still there to remind me I haven’t really finished until I’ve played through a second time, even more slowly and methodically). The game has been out so long by now that it’s been picked clean of things…
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“A Triumph of the Human Spirit”
I haven’t been writing on here much lately (apart from tonight), because I’ve been too busy not getting my work done. Since I’m currently failing on the development side of things, maybe I can be of use to my company in marketing and promotion: Sam & Max Season Two has been announced, and there’s a…
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Zero Punctuation
The best commentary being made about videogames today is from a guy named “Yahtzee” Croshaw, who started with videos on YouTube and is now doing them for the online magazine The Escapist. I don’t know the guy, but after seeing his review of BioShock I want to be his best friend. And below is the…
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They chose to build… an action game!
I’ve been limiting myself to at most an hour of BioShock a night, plus I’m going through it very slowly, even for me. So I’m still only done with the first two levels. But if I waited until I was finished with it to write anything about it, then by the time I was done…
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No gods or kings, only power-ups
The buzz around BioShock is getting monumental, and as a videogame fan with no stock in Take 2, I couldn’t be happier about it. It’s got the Penny Arcade guys talking about storytelling and the narrative potential of games as art using lots of italics. It’s got the normally somewhat reserved guys at Eurogamer writing…
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Steady now, your genetic code is being rewritten.
The Xbox 360 demo for BioShock came out last night (a PC demo is in the works), and I tried it out for a little less than an hour. Key discoveries: It’s awesome. It looks like it may be able to live up to most of the hype it’s been getting. They weren’t lying when…
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I don’t know much about power-ups, but I know what I like
I’m going to take a short break from not updating my award-winning* series of posts about storytelling in videogames, because the whole “Are videogames art?” debate has flared up again this week. People are already tired of the debate, and for good reason. But I can’t tell if people are tired of it because they…