Spectre Collie

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  • Dreidelbot
    Sunday, December 5, 2021

    Dreidelbot

    3D Models, Nonessential Thoughts

    And here’s the Dreidelbot 8000. I made it out of Nomad Sculpt. Partly to make up for posting Santa renders while Hanukkah was still going on, but mostly because I wanted to see if I could make a Nick Park-style robot. Don’t be alarmed by his low battery meter; his fuel tends to last longer…

  • Santa, Baby
    Sunday, December 5, 2021

    Santa, Baby

    3D Models, Nonessential Thoughts

    I’ve been having a ton of fun with Nomad Sculpt on the iPad. I admit I didn’t think much of it until I found videos by Eric Lee on his eric3dee channel. (Start with his video doing Popeye). Not only is it possible to make neat-looking models with it, using the Apple Pencil directly on…

  • Star Wars and Focusing on the Wrong Thing
    Friday, December 3, 2021

    Star Wars and Focusing on the Wrong Thing

    Movies, Star Wars

    Getting closer to a Grand Unified Theory of what makes something “feel like Star Wars”

  • Star Wars Pi Project: Intro and call for suggestions
    Monday, November 29, 2021

    Star Wars Pi Project: Intro and call for suggestions

    3D Printing, Technology

    I want to make a Raspberry Pi project that’s probably beyond my skill level

  • Sunday Smackdown: Ghostbusters (2016) vs Ghostbusters: Afterlife (2021)
    Sunday, November 28, 2021

    Sunday Smackdown: Ghostbusters (2016) vs Ghostbusters: Afterlife (2021)

    Cinematic Smackdown, Movies

    Two movies enter the arena, each with a different idea of what made the original Ghostbusters work. (Some spoilers for Afterlife)

  • EV Diary 2: The Honeymoon Continues
    Friday, November 26, 2021

    EV Diary 2: The Honeymoon Continues

    Electric Vehicles, Technology

    Minor update to my experiences with the ID.4 after a second road trip

  • My Favorite Games: The Sims 2
    Wednesday, November 24, 2021

    My Favorite Games: The Sims 2

    My Favorite Games, Videogames

    Memories of the game series that taught me about abstractions, and about how profitable video games can be (for other people)

  • Bandersnatch and Possibility Spaces
    Saturday, November 20, 2021

    Bandersnatch and Possibility Spaces

    Television, Videogames

    More like an extended-length episode of Black Mirror than an interactive movie, Bandersnatch reveals (probably intentionally?) most of the problems with interactive fiction.

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Spectre Collie

The Journal of Poorly-Explained Phenomena

This is the personal website of Chuck Jordan, an occasional game developer living in Los Angeles

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