Author: Chuck
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One Thing I Like About Firewatch
Being an independent developer means you can take uneventful hikes through the woods.
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What Remains of Edith Finch
It turns out that the game from last year that has gotten near-universal praise and made it onto multiple best-of lists is actually pretty good.
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No Place in Her Story
The Last Jedi is really just a rehash of many of the ideas from the first Star Wars movie.
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If You Was a Pedant You’d Understand
Enjoying pointless endeavors like encouraging the correct use of language and finding fault with years-old internet video essays
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The Right People
About the return of Mystery Science Theater 3000 and the creepy complexities of nerd ownership
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Cyber-Hot Take Strike Force 2017: The Reckoning
Reports from an alternate timeline where the sky’s the color of a television tuned to a dead channel.
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Harambe of Darkness
Kong: Skull Island is a focus-grouped action movie franchise launch, but it’s clever and artistic enough to avoid being disposable and forgettable.
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The Road Not Taken
Playdead’s “Inside” is a beautiful and horrible masterpiece, but it also feels like it reveals a hard limit on what video games are capable of. Spoilers throughout, so please don’t read this until you’ve finished the game.
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City of Infuriatingly Charismatic Stars
Reporting back from a movie-filled weekend. Some spoilers for the relentlessly charming La La Land, and a review of Rogue One inspired by Thumper the rabbit
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Violent Delights
The end of Westworld’s first season has felt like a series of reveals for the sake of having reveals. This post is packed full of unmarked spoilers.
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No Insight To Be Had Out There
Shallow takes on “Baby, It’s Cold Outside” are a perfect example of faux-progressive pop cultural simplification for the Twitter generation
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Now They Set Their Clocks By Mine
Moana is a by-the-numbers Disney princess movie that keeps going off-script to transform into something inspired.