Author: Chuck
Gone Girl, or, Sisters Are Doing It To Themselves
I came home the other night to find my living room in disarray and the entire moral and intellectual core of Gone Girl had gone missing.
One Thing I Like About Solo
Solo is the huge 2018 marketing-driven franchise installment that thinks it’s an old-fashioned action adventure from 1987
One Thing I Like About Firewatch
Being an independent developer means you can take uneventful hikes through the woods.
What Remains of Edith Finch
It turns out that the game from last year that has gotten near-universal praise and made it onto multiple best-of lists is actually pretty good.
No Place in Her Story
The Last Jedi is really just a rehash of many of the ideas from the first Star Wars movie.
If You Was a Pedant You’d Understand
Enjoying pointless endeavors like encouraging the correct use of language and finding fault with years-old internet video essays
The Right People
About the return of Mystery Science Theater 3000 and the creepy complexities of nerd ownership
Cyber-Hot Take Strike Force 2017: The Reckoning
Reports from an alternate timeline where the sky’s the color of a television tuned to a dead channel.
Harambe of Darkness
Kong: Skull Island is a focus-grouped action movie franchise launch, but it’s clever and artistic enough to avoid being disposable and forgettable.
The Road Not Taken
Playdead’s “Inside” is a beautiful and horrible masterpiece, but it also feels like it reveals a hard limit on what video games are capable of. Spoilers throughout, so please don’t read this until you’ve finished the game.
City of Infuriatingly Charismatic Stars
Reporting back from a movie-filled weekend. Some spoilers for the relentlessly charming La La Land, and a review of Rogue One inspired by Thumper the rabbit