Category: Videogames
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Lore on Demand
Repressed memories dredged up by Skyrim, and reconsidering some assumptions about storytelling in videogames
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L-i-t-t-l-e M-o-n-e-y
Final Fantasy Tactics and the bizarro psychology of Apple App Store pricing
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Sublimation
Brian Moriarty did the impossible: he made the “Are Games Art?” discussion somewhat interesting again.
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Closing the Loop
Another article for Gamasutra about videogame storytelling, more or less.
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This is why I can’t finish nice things
My favorite game so far in 2011 has surprised me. (Spoiler: It’s called A World of Keflings)
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The Hills Have EyeToys
I wrote an article about horror movies, videogames, and how to get players to give a damn about your story.
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Dance, Dance, Revolution
Fable 3 is an often-charming game with entirely too much hand-holding. Plus: A Call to Action.
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A Civilization to Stand the Waste of Time
Semi-random unorganized observations about Civilization 5