Category: Videogames
One Thing I Like About Firewatch
Being an independent developer means you can take uneventful hikes through the woods.
What Remains of Edith Finch
It turns out that the game from last year that has gotten near-universal praise and made it onto multiple best-of lists is actually pretty good.
The Road Not Taken
Playdead’s “Inside” is a beautiful and horrible masterpiece, but it also feels like it reveals a hard limit on what video games are capable of. Spoilers throughout, so please don’t read this until you’ve finished the game.
Why I’m Excited About Firewatch
The future of independent game development is now! Or at least two years ago!
Camp Grizzly
Camp Grizzly finally hits the sweet spot between cooperative games and storytelling games
Firewatch
A biased but honest bit of gushing about the five minutes I’ve seen of Campo Santo’s game Firewatch.
Showtime, Synergy!
Disney Infinity 2.0 shows how charm (and a ludicrous amount of development and marketing money) always win in the end.
It’s a Good Life
Everything we do is to make our audiences feel like they’re the most important person in the whole world. And that’s a real good thing.