Spectre Collie

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  • It’s Your Thing
    Thursday, February 26, 2026

    It’s Your Thing

    Arts & Entertainment, Nonessential Thoughts

    Cultural blind spots, dismissive assumptions, and the paradox of having a unique voice in a world that would really prefer you didn’t

  • One Thing I Like About Epic
    Wednesday, February 25, 2026

    One Thing I Like About Epic

    Movies, Music, One Thing I Like

    Baz Luhrmann’s concert movie uses real footage to turn Elvis Presley into an Elvis impersonator, in the best possible way

  • The Vibes of SimCity
    Monday, February 23, 2026

    The Vibes of SimCity

    Videogames

    Thoughts after replaying a couple of the SimCity games, and how a single, straightforward decision can change the entire feel of a game

  • Yelling at Nothing
    Sunday, February 22, 2026

    Yelling at Nothing

    Movies, Nonessential Thoughts, Technology

    Toothless satire is worse than useless when we know who the bad guys are (Spoilers for Good Luck Have Fun Don’t Die)

  • Get Down With Your Bad Self
    Thursday, February 19, 2026

    Get Down With Your Bad Self

    Movies, Nonessential Thoughts

    More about “Wuthering Heights,” a more expansive take on art, and the transgressive joy of learning to love all the embarrassing versions of yourself

  • Tuesday Tune Two-Fer: Bend Your Knees
    Tuesday, February 17, 2026

    Tuesday Tune Two-Fer: Bend Your Knees

    Music, Tuesday Tune Two-fer

    Two joyful tunes from Henry Mansfield

  • “One” Thing I Love About “Wuthering Heights”
    Monday, February 16, 2026

    “One” Thing I Love About “Wuthering Heights”

    Movies, One Thing I Like

    Emerald Fennell’s movie inspired by the classic novel invites us to reconsider how we process, interpret, and remember art (spoilers)

  • Appleseed Avenue
    Thursday, February 12, 2026

    Appleseed Avenue

    Immersive Entertainment

    The puppet-themed escape room in southern California is probably the best one I’ve ever experienced

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Spectre Collie

The Journal of Poorly-Explained Phenomena

This is the personal website of Chuck Jordan, an occasional game developer living in Los Angeles

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