Myths of Videogame Storytelling
A recap of all my posts so far on the subject of storytelling in videogames.
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Hulu.com is going to great lengths to block boxee from accessing its “service,” and its self-serving justifications aren’t helping.
All Will Be Revealed… At Once
Apparently the revolutionaries of the last few episodes were armed with low-caliber exposition rounds, Teflon-Flashback coated to penetrate the armor of the Rules of Dramatic Writing, including “Show, Don’t Tell.” But I kid “Battlestar Galactica” only because it annoys me so much. This week’s episode (“No Exit”), was paced and written as well as it…
But our pistil is in another castle!
The game “Flower” for the PlayStation 3 is short, simple, and masterfully done.
This place is AWESOME
Okay, “Lost,” I can see how watching a bunch of French-speaking scientists slowly going mad and shooting each other might not be the gripping, edge-of-your-seat drama that I’d been imagining all this time. Thanks for letting me discover that for myself, though, and showing us only the cool parts. For at least the first 20…