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  • The Terrornauts, or, Worst Contact
    Sunday, October 4, 2026

    The Terrornauts, or, Worst Contact

    Movies, Spooktober 2026

    The charmingly old-school, low-budget British sci-fi movie I’d been hoping to see… is nowhere to be found in The Terrornauts

  • The Haunting, or, Some Adaptations Are Born Bad
    Saturday, October 3, 2026

    The Haunting, or, Some Adaptations Are Born Bad

    Movies, Spooktober 2026

    Revisited the revered 1963 haunted house movie and verified that I don’t like it

  • Mārama, or, Walking Backwards Into The Future
    Friday, October 2, 2026

    Mārama, or, Walking Backwards Into The Future

    Movies, Spooktober 2026

    A Victorian gothic horror/revenge movie about the horrors of colonization of Aotearoa and appropriation of Māori culture. (General spoilers)

  • Phantasm III, or, The Idea Of Rocky
    Thursday, October 1, 2026

    Phantasm III, or, The Idea Of Rocky

    Backlog Zero, Movies, Spooktober 2026

    My official launch of Spooktober 2026 is my farewell to the Phantasm series

  • One Thing I Love About You Had To Be There
    Saturday, September 26, 2026

    One Thing I Love About You Had To Be There

    Movies, One Thing I Like

    The documentary about the legendary Toronto production of Godspell focuses on the brilliant cast of friends

  • One Thing I Love About Resident Evil
    Friday, September 18, 2026

    One Thing I Love About Resident Evil

    Movies, One Thing I Like, Spooktober 2026

    Zach Cregger’s take on Resident Evil is more proof that affectionate parodies can make for the most faithful adaptations. (Very mild spoilers for the opening).

  • Steam Frame: A Place For Weirdos
    Monday, September 14, 2026

    Steam Frame: A Place For Weirdos

    Technology, Videogames

    An update with some more reserved optimism for the VR headset, now that its price and capabilities have become clear

  • My Favorite Games: No Man’s Sky
    Sunday, September 13, 2026

    My Favorite Games: No Man’s Sky

    My Favorite Games, Videogames

    Just because I believe procedural generation is a dead-end for video games doesn’t mean I won’t still spend hundreds of hours playing it

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Spectre Collie

The Journal of Poorly-Explained Phenomena

This is the personal website of Chuck Jordan, an occasional game developer living in Los Angeles

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